By Aayush Shukla | Maria Lopez Lira | WingKiu Ng(Winky)
This VR experience will allude to an impairment of consciousness about ocean pollution. The player (or participant) will be able to navigate through a scene in the ocean, realising that it is full of trash.
The experience starts in a boat and the instructions on the mechanics. The player is able to get into the ocean and navigate through the underwater scene. They will see objects on the way, which look like sea animals but that are actually trash. Plastic bags that look like jellyfish, rocks made of plastic bottles, dead fish and food leftovers are all around. Plants are dry and the ocean is full of garbage, although there are still some animals and plants alive (still hope). There is a sunk ship, a treasure box and other big elements around to set the limits of the scene. There are ocean sounds throughout the experience.